Blog about programming, Unity3D, game development, Game-engines, c#, AI, Drones & CS researches.
How to Render Game View in Grayscale Mode in Unity3d
Welcome to another unity game development tutorial, today i will show you how to render your whole scene or game in grey scale mode. Gray scale mode help you to
Unity Tips Collection - Videos, Tweets Collection
I have posted and gather several UnityTips and tricks into my blogs and youtube channel and in this post I again collecting all the links. Most of the tips are targetting beginners game developers. So here is the list without particular order:
#UnityTips #GameDev #Unity3d #Unity2019 #TextMeshPro #UnityTips #UnityCodingTips
How to Move Text UI with Animation in Unity3d
I mostly prefer to tween UI but in this video i will show you how to animate text in Unity3d. most of the time you have to show some animated text and this game development tutorial exactly addressing the ui animation.
Control Object Transparency with Slider UI in Unity
In this unity game development tutorial you will learn how to control decrease or increase GameObject transparency/alpha or opacity. With the help of a slider and a C# script. I will explain how to increase or decrease opacity of an object using a c# script.
C# Beginner Tutorials in Urdu/Hindi
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I have started C#.Net tutorial series in Urdu/Hindi language and here are different lectures with the order.
1. Visual Studio Programming Environment Intro & First Script Execution
2. Visual Studio Programming Environment Intro & First Script Execution
3. Why start learning C# with Console Application Development
4. Variables in C# - int Data type - C# Beginner Tutorial Series in Urdu/Hind
5. C# Floating-point Numeric Data types | Float, double & Decimal | C# Beginner Tutorial Series
Unity Awake vs Start Event - Differences and Similarity
Unity MonoBehaviour offers different magic events that you can attach to any GameObject. In this unity tutorial I will explain awake or start events as they both mostly use for assignment purposes.
Awake: Awake is invoked when the
MonoBehaviour is created. You may view it as your default constructor
Start: Start event executes after all initialization is done and the
first frame for the behavior is about to run. Start runs right before the
Update event.
Similarity:
Start/Awake are called exactly once
in the lifetime of the script.
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