Access Rendering path settings in Unity3d

In unity5.4 or in earlier version, we usually access Rendering path from player settings
(go to Edit -> Project Settings-Player -> Other Settings Tab) Some like this:
Accessing  Rendering Path in Unity 5.4
 But from Unity5.6, Reding path settings has significantly changed and now its available in  Graphics Settings (go to Edit -> Project Settings -> Graphic). something like this:


Accessing  Rendering Path in Unity 5.6.2