Showing posts with label UnityTips. Show all posts
Showing posts with label UnityTips. Show all posts

Post Processing and Unity WebGL

 A common question asked several times about unity post-processing and WebGL, why post-processing is not working on my browser or some of post-processing features are not working in browser: The reason is that post-processing works with WebGL 2 (Unity Forum). Unity WebGL Post processing doesn't work on WebGL1. If your browser and GPU support WebGL 2.0 then PPS (Post Processing stack) should work within your browser. Unity Support graphics API WebGL 1 and WebGL 2 and if Graphic API settings are set to auto then WebGL 2 will try to run first (if supported in the browser) :


Webgl auto graphic api

Remove Empty Unity Events - Do Empty Unity Events cause Performance Issues?

      You definitely have noticed this thing that whenever you create a new script in Unity3D, the Unity scripting template adds two methods or unity events by default. The two methods are Start () &Update ().
using UnityEngine;
using System.Collections;

public class MyCustomScript : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}

Unity Tips and Tricks (Unity Shader Tips and Tricks) Part V

In this post, we gather different tips and tricks related to Unity Shaders.

Unity Shader Tips and Tricks











See Also:

Unity Tips and Tricks (Editor, Performance, Build Tips and Tricks) Part IV

In our previous post we shared different coding tips and tricks related to Unity game engine. In this post, we gather different tips and tricks related to Unity Editor, Performance and Unity Build.

Unity Editor Tips and Tricks















Performance/Optimzation Tips and Tricks




Unity Build Tips

See Also:

Unity Tips and Tricks (Unity Coding Tips and Tricks) Part III

 In our previous article we presented different unity tips and tricks related to Unity scene organization, managmgent and inspector etc. In this article we have gather differnt coding tips and tricks form twitter.

Unity3d Coding Tips and Tricks






Unity Tips and Tricks (Scene Tips and Tricks) Part II

In our previous article, we gather and present kinds of tips and tricks from twitter but from now, we have a plan to present Unity tips and trick base on categorization (like scene, coding, editor , build etc). Therefore, in this article we are sharing with you some of the tips and tricks related to unity scene management and inspector etc. (we have repeated some of the tips from our previous post).

Scene Tips and Tricks



See Also:  Unity Tips and Tricks Part I

Unity Tips and Tricks Part I

Want some collection of unity tips and tricks, here we go:

Particle System

Organizing prefab

Animation Trick

Context Menu and Custom Classes

Component Drag and Drop

Two Inspector

Viewports on Touch

Replace Built-inComponents with lossing settings

Unity Coding tricks

Scene Organization

Unity iOS Remote

Follow Object In Scene