Want some collection of unity tips and tricks, here we go:
Particle System
When you select a particle system, you can drag the "playback time" field.
Very handy to fine-tune them!#UnityTips #Unity3D #GameDev pic.twitter.com/9tp2Ur6bqv
— Sébastien Dubois (@GFX47) September 26, 2017
When you select a particle system, you can drag the "playback time" field.
Very handy to fine-tune them!#UnityTips #Unity3D #GameDev pic.twitter.com/9tp2Ur6bqv
— Sébastien Dubois (@GFX47) September 26, 2017Very handy to fine-tune them!#UnityTips #Unity3D #GameDev pic.twitter.com/9tp2Ur6bqv
Organizing prefab
Organize your prefabs from all over your asset folders into custom Favorites, using labels ("l:[label]")! #unitytips #gamedev #Pine pic.twitter.com/KCEqQxy6oU— Twirlbound (@Twirlbound) September 26, 2017
Animation Trick
Use animation events to call a function at a specific point during your animation.#unitytips #gamedev #indiedev #madewithunity pic.twitter.com/hvnDpTZ2cM— Hjalte Tagmose (@hjaltetagmose) September 26, 2017
Context Menu and Custom Classes
#unitytips You can add custom items to context menu, even for built-in classes, by using [MenuItem("CONTEXT/...")]#madewithunity #gamedev pic.twitter.com/r6wxcQwt4b
— Yannick Gero (@YannickGero) September 19, 2017
#unitytips You can add custom items to context menu, even for built-in classes, by using [MenuItem("CONTEXT/...")]#madewithunity #gamedev pic.twitter.com/r6wxcQwt4b
— Yannick Gero (@YannickGero) September 19, 2017Component Drag and Drop
It was only now that I realized drag and drop reordering of components is finally here. #unitytips pic.twitter.com/IHdnpXbk8v
— Stephan Hövelbrinks (@talecrafter) September 22, 2017
It was only now that I realized drag and drop reordering of components is finally here. #unitytips pic.twitter.com/IHdnpXbk8v
— Stephan Hövelbrinks (@talecrafter) September 22, 2017Two Inspector
Want 2 Inspectors open in #Unity3d? Select asset & lock 1st inspector. Add a 2nd inspector by adding a new tab in an open panel! #unitytips pic.twitter.com/eQCRXuoK8J— WaggleWords (@WaggleWords) September 26, 2017
Viewports on Touch
You can minimize and maximize viewports in Unity using touchpad gestures. Works for every panel, not just scene view! #UnityTips @unity3d pic.twitter.com/7DOjTNRFJh— Ryan Miller (@RyanThinker) September 26, 2017
Tired of remove/add components just for reorder the hierarchy?#UnityTips #unity3d #madewithunity pic.twitter.com/K6xzT9P5Xo— gyd (@kingterrygyd) September 27, 2017
Replace Built-inComponents with lossing settings
Use the Debug inspector to replace built-in Components without losing their settings (can be done in bulk!) #unitytips #unity3d #gamedev pic.twitter.com/wWnYJb0NLh— Jacob Schieck (@jakerooskii) September 26, 2017
Unity Coding tricks
If you want a private variable to show up in the Inspector use the [SerializeField] attribute. #gamedev #igdev #unity3d #unitytips #indiedev— Abhinav Demkeys (@abhinav_Demkeys) September 14, 2017
Scene Organization
This is one of the most organised hierarchies I've ever created ??
(tip: the "-----" divider objs are tagged EditorOnly!)#unity3d #unitytips pic.twitter.com/w7lwzAWOJ3
— Ciro Continisio ? (@CiroContns) August 27, 2017
This is one of the most organised hierarchies I've ever created ??
(tip: the "-----" divider objs are tagged EditorOnly!)#unity3d #unitytips pic.twitter.com/w7lwzAWOJ3
— Ciro Continisio ? (@CiroContns) August 27, 2017(tip: the "-----" divider objs are tagged EditorOnly!)#unity3d #unitytips pic.twitter.com/w7lwzAWOJ3
Unity iOS Remote
#unitytips unity remote just wont work with iOS even if everything is connected? make sure you have the iOS build module loaded! pic.twitter.com/10GIsamM94— KevKev (@Der_Kevin) September 12, 2017
Follow Object In Scene
Double tap the "F" key to automatically follow around your selection in Unity Editor scene view! #UnityTips @unity3d @ReptoidGames pic.twitter.com/aYP8wm19Cx
— Ryan Miller (@RyanThinker) September 12, 2017
Double tap the "F" key to automatically follow around your selection in Unity Editor scene view! #UnityTips @unity3d @ReptoidGames pic.twitter.com/aYP8wm19Cx
— Ryan Miller (@RyanThinker) September 12, 2017
0 Comments