In our previous article, we gathered and presented some general tips and tricks from Twitter but from now, we have a plan to present Unity tips and tricks based on categorization (like scene, coding, editor, build, etc). Therefore, in this article, we are sharing with you some of the tips and tricks related to unity scene management and inspector, etc.
Scene Tips and Tricks
Wanna improve your Unity3D shadows? Go into your Project Settings > Quality settings then:
— Banious (@Banious42) June 16, 2021
1) Increase the Shadow Resolution
2) Set Shadow Projection to close fit
3) Decrease Shadow Distance as needed.#UnityTips #UnityCertifiedInstructor pic.twitter.com/q0vYK4r1rP
In @unity3d, you can easily fold or unfold all children of an object using alt + mouse click!— ToughNutToCrack (@tntcproject) April 14, 2020
It's pretty useful if have a huge hierarchy.
For more: https://t.co/RtlYMup4M2#unity3d #unitytips #tntc #gamedev #indiedev pic.twitter.com/WsPEvWXzOz
When you select a particle system, you can drag the "playback time" field.— Sébastien Dubois (@GFX47) September 26, 2017
Very handy to fine-tune them!#UnityTips #Unity3D #GameDev pic.twitter.com/9tp2Ur6bqv
You can minimize and maximize viewports in Unity using touchpad gestures. Works for every panel, not just scene view! #UnityTips @unity3d pic.twitter.com/7DOjTNRFJh— Ryan Miller (@RyanThinker) September 26, 2017
Tired of remove/add components just for reorder the hierarchy?#UnityTips #unity3d #madewithunity pic.twitter.com/K6xzT9P5Xo— gyd (@kingterrygyd) September 27, 2017
Use the Debug inspector to replace built-in Components without losing their settings (can be done in bulk!) #unitytips #unity3d #gamedev pic.twitter.com/wWnYJb0NLh— Jacob Schieck (@jakerooskii) September 26, 2017
This is one of the most organised hierarchies I've ever created ??— Ciro Continisio ? (@CiroContns) August 27, 2017
(tip: the "-----" divider objs are tagged EditorOnly!)#unity3d #unitytips pic.twitter.com/w7lwzAWOJ3
Double tap the "F" key to automatically follow around your selection in Unity Editor scene view! #UnityTips @unity3d @ReptoidGames pic.twitter.com/aYP8wm19Cx— Ryan Miller (@RyanThinker) September 12, 2017
Hold Alt to mass collapse/expand GUI hierarchies | https://t.co/FHBkCM3HVt— Unity Tips & Tricks (@tips4unity) September 28, 2017
Use Shift + Space to make your scene/game view go fullscreen! @unity3d #unitytips pic.twitter.com/jxCn8tQeOC— Alex Ameye (@MurakamiUnity) August 1, 2017
[Space(10)] adds a spacing above a variable in the inspector | https://t.co/SdoOcoqFyq— Unity Tips & Tricks (@tips4unity) August 15, 2017
One can see and edit structs and classes with the [System.Serializable] attribute in the inspector.— Unity Tips & Tricks (@tips4unity) August 18, 2017
2/ #unitytips How to detect whether your game is using Unity Remote: #unity3d #gamedev #mobile pic.twitter.com/TbxjLfehSW— Shane Celis (@shanecelis) September 18, 2017
MonoBehaviour.InvokeRepeating does not stop on deactivated GameObjects.— Unity Tips & Tricks (@tips4unity) August 17, 2017
Match game camera to scene camera. Select the camera in the hierarchy then GameObject -> Align With View | https://t.co/v3cHEf9B9p— Unity Tips & Tricks (@tips4unity) September 6, 2017
Move scene camera to the position of camera. Select the camera then GameObject -> Align view to selected | https://t.co/v3cHEf9B9p— Unity Tips & Tricks (@tips4unity) September 7, 2017
Hold [V] to grab & drag objects by their vertices, as well as snap them to other vertices. | https://t.co/oyiNy1Uelr— Unity Tips & Tricks (@tips4unity) September 17, 2017
See Also: Unity Tips and Tricks Part IThis is one of the most organised hierarchies I've ever created ??— Ciro Continisio ? (@CiroContns) August 27, 2017
(tip: the "-----" divider objs are tagged EditorOnly!)#unity3d #unitytips pic.twitter.com/w7lwzAWOJ3
0 Comments