Sometimes we want to render a specific game object or a set of objects or Models on top of everything. Like a 3D UI, we want to show on top of every game object or scene model. For this reason, we can write a shader and apply it to a specific object. But in this Unity tutorial, I will show you how to render a gameobject on top of everything using an extra camera and layer and without compromising the performance.
Watch the below video to learn game object rendering on top of everything without using any extra shaders in unity3d.
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